24-08-2009, Monday-15:10:04
Einiges
Code:
CHANGE: cursor now works with full 3d-coordinates
ADD: (mostly gerw) sparse data and overlay in main map for passenger destinations
ADD: No connections found via overcrowded stops, if overcrowded flag active
ADD: do not create goods/passenger/mail when the only route is over an overcrowded stop (simuconf.tab no_routing_over_overcrowded)
ADD: more vehicle messages show in main screen
CHANGE: ask for language only once (prepare for difficulty dialoge)
ADD: UNDO for powerlines
FIX: convoi details (and info- windows) were not always correctly (re)opened
CHANGE: convoi, station and line handles autoextent their capacity
FIX: chanhing schedule bz stop mover did not worked on open schedule windows
CHANGE: climate dialoge now completely gui_numberinput_t
CHANGE: convois will only choose stops that can fit their entire length
FIX: (mostly gerw) tunnel maintenance costs
ADD: (z9999) tunnel can have predefined way (new syntax, need new makeobj)
ADD: completly ignore message button at beginning of dialoge
CHANGE: faster map (non-isometric) on very large maps and no crashes with extremely large maps anymore
ADD: paste letters under windows with CNTRL+V
ADD: button "withdraw all" in line window
CHANGE: simuconf.tab cost values can now go up to 48 bit (should be enough for insanely high starting capital)
CHANGE: addons can be put now into the user folder with the same name than the main pak folder
CHANGE: skins are now read first from program dir/skin then from own dir/skin and then from pak set
ADD: (gerw) dragging of wayobj and many other tools, adding wayobj-remover
CHANGE: (Dwachs) better intercityroad creation
ADD: (Dwachs) sliced underground mode
ADD: (z9999) 8 layout for city buildings allow also closed corners
ADD: (Dwachs) buying cityhouse will protect them from renovation
ADD: Underground slope (in principle even compatible to older savegames) using standard slope tool
ADD: changing slopes now also with objects on top
ADD: (Dwachs) tram track can be build in road tunnels